Case Studies
Case Studies
Case Studies
Redesigned UI and userflow to improve interactions, visual design & accessibility.
In response to user feedback on the gamified productivity app's UI/UX, I incorporated progress indicators, a guide, nature-inspired colors, concise messages, flexible sign-up options, and other elements for an engaging and consistent design.
Redesigned UI and userflow to improve interactions, visual design & accessibility.
In response to user feedback on the gamified productivity app's UI/UX, I incorporated progress indicators, a guide, nature-inspired colors, concise messages, flexible sign-up options, and other elements for an engaging and consistent design.
Redesigned UI and userflow to improve interactions, visual design & accessibility.
In response to user feedback on the gamified productivity app's UI/UX, I incorporated progress indicators, a guide, nature-inspired colors, concise messages, flexible sign-up options, and other elements for an engaging and consistent design.
Conceptualized a gamified productivity app to ease project stress.
The goal is to help resolve procrastination and project overwhelm by creating a gamified productivity app. Users set goals, break tasks into steps, and earn points, badges, and rewards for completion.
Conceptualized a gamified productivity app to ease project stress.
The goal is to help resolve procrastination and project overwhelm by creating a gamified productivity app. Users set goals, break tasks into steps, and earn points, badges, and rewards for completion.
Conceptualized a gamified productivity app to ease project stress.
The goal is to help resolve procrastination and project overwhelm by creating a gamified productivity app. Users set goals, break tasks into steps, and earn points, badges, and rewards for completion.
Developed a design system to improve accessibility & standardization.
I observed issues impacting the user experience and design process: inconsistent icons, text sizes not adhering to WCAG guidelines, and the absence of a design system. Recognized the need for a structured approach, and initiated to develop a comprehensive design system.
Developed a Design System for FlowMingle.
I observed issues impacting the user experience and design process: inconsistent icons, text sizes not adhering to WCAG guidelines, and the absence of a design system. Recognizing the need for a structured approach, I took the initiative to develop a comprehensive design system to address these challenges.
Developed a design system to improve accessibility & standardization.
I observed issues impacting the user experience and design process: inconsistent icons, text sizes not adhering to WCAG guidelines, and the absence of a design system. Recognized the need for a structured approach, and initiated to develop a comprehensive design system.
Identified UX improvements of Apple Music for better usability and user satisfaction.
The goal of this research is to understand user requirements and expectations for "Apple Music," measure satisfaction levels, and identify areas for improvement.
*It's important to note that Apple Music's UI/UX has been updated since this case study was conducted.
Identified UX improvements of Apple Music for better usability and user satisfaction.
The goal of this research is to understand user requirements and expectations for "Apple Music," measure satisfaction levels, and identify areas for improvement.
*It's important to note that Apple Music's UI/UX has been updated since this case study was conducted.
Identified UX improvements of Apple Music for better usability and user satisfaction.
The goal of this research is to understand user requirements and expectations for "Apple Music," measure satisfaction levels, and identify areas for improvement.
*It's important to note that Apple Music's UI/UX has been updated since this case study was conducted.